AI Insights · Timothy · July 2021
Top 5 Neon Games on Android in Central America: Q2 2021
In Q2 2021, the top 5 neon games on Android in Central America showed varied performance in downloads, revenue, and active users. Discover the latest trends for Geometry Dash, Bricks Breaker Quest, Tiles Hop EDM Rush Music Game, Dancing Road: Color Ball Run!, and Race.io.
In Q2 2021, the top 5 neon-themed games on the Android platform in Central America demonstrated diverse trends in downloads, revenue, and active users. Here’s a closer look at the performance of these popular titles.
Geometry Dash from RobTop Games experienced a fluctuating trend in weekly revenue, peaking at around $2.1K in late March and gradually declining to approximately $1.4K by the end of June. Weekly downloads showed an upward trend, starting from 1.5K in late March and reaching 2.7K by the end of the quarter. The game also saw a steady increase in active users, growing from 51.1K to 65.1K over the same period.
Bricks Breaker Quest by mobirix maintained a relatively stable weekly revenue, with minor fluctuations around $200. Downloads peaked at 35.1K in early May before declining to 24.9K by the end of June. Active users saw a slight decrease from 620.7K in late March to 589.6K by the end of the quarter.
Tiles Hop EDM Rush Music Game from AMANOTES PTE LTD had a steady weekly revenue, averaging around $120 throughout the quarter. Downloads fluctuated, peaking at 168.4K in mid-April and eventually dropping to 119.3K by late June. Active users saw a slight decline, from 1.4M in late March to 1.3M by the end of June.
Dancing Road: Color Ball Run!, also from AMANOTES PTE LTD, saw its weekly revenue decrease from $107 in late March to $40 in mid-May, before recovering to $73 by the end of June. Downloads showed a downward trend, starting at 95.6K in late March and decreasing to 72.1K by the end of the quarter. Active users also declined from 663.2K to 524.3K over the same period.
Race.io from Vive had a modest weekly revenue, with minor peaks at $94 in mid-May. Downloads showed an upward trend in early April, reaching 21.7K before stabilizing around 14K by the end of June. Active users fluctuated, peaking at 52.7K in early April and settling around 41.4K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and information on app performance, visit Sensor Tower.